iOS 7.1 Beta 3 is Out to Developers and already Jailbroken : Here’s What’s New!

Apple has released the third beta of iOS 7.1 to registered developers this morning. The update, which carries the build number 11d5127c, can be downloaded via Apple’s developer center.

Today’s release comes just under a month after the second beta, which brought about only a handful of changes like bringing the Touch ID and Passcode menu to the front of the Settings app…

What’s new in iOS 7.1 beta 3

As we continue to dig through the new information in iOS 7.1 beta 3, we’ll be listing any major changes we find below:

Tweaked keyboard with new Shift/Backspace key highlights:


New power off UI: ios-7-1-beta3-576x1024

New Phone dialer UI: Dialer-beta-3

New Phone UI: Phone-UI1 Phone-UI-beta-3


Less vibrant icons for Phone, Messages and FaceTime: Screen-Shot-2014-01-07-at-11.08.44-AM

New Repeat and Shuffle buttons in Music app: IMG_0002

New “Reduce White Point” option in Accessibility settings: (makes the screen less bright): Combined-iPhone-Screen-Shot

Tweaked search bar wording in Safari: Screen-Shot-2014-01-07-at-11.31.41-AM

New layout for filters in Camera app:


Bold font feature in Accessibility settings now extends to more UI elements (ie. Safari buttons):Screen-Shot-2014-01-07-at-12.16.35-PM

iOS 7.1 beta 3 doesn’t patch evasi0n7 jailbreak


A modified version of the Evasi0n7 jailbreak tool began making its rounds around the internet this afternoon. This unofficial version of Evasi0n7 was created in order to jailbreak the just released iOS 7.1 beta 3.

Apple’s App Store makes a Record $10 Billion in 2013!


Apple has just announced via a press release this morning that customers have spent north of $10 billion in the App Store in 2013, including over an astounding $1 billion in sales in December alone.

It was the best year for the App Store business thus far. The more than $10 billion in 2013 revenue should be music to developers’ ears as Apple’s platform continues to lead in terms of user engagement, stickiness, profitability and other metrics that matter.

And how much money did Apple pay to its “incredible developers,” as the company put it, since the App Store’s inception nearly seven years ago? Fifteen billion dollars (not a typo) – and that’s after its customary 30 percent cut!


The company said developers really took advantage of the new iOS 7 APIs to overhaul their apps and mentioned successful App Store developers such as Evernote, Yahoo, Pinterest and a few others. The company also cast spotlight on some surprise 2013 hits such as Ellen DeGeneres’ Heads Up and hit games from international developers like Clumsy Ninjaand Candy Crush Saga, which reached half a billion downloads in just a year…

The press release is right below.

CUPERTINO, California―January 7, 2014―Apple today announced that customers spent over $10 billion on the App Store in 2013, including over $1 billion in December alone. App Store customers downloaded almost three billion apps in December making it the most successful month in App Store history. Apple’s incredible developers have now earned $15 billion on the App Store.

“We’d like to thank our customers for making 2013 the best year ever for the App Store,” said Eddy Cue, Apple’s senior vice president of Internet Software and Services. “The lineup of apps for the holiday season was astonishing and we look forward to seeing what developers create in 2014.”

With the introduction of iOS 7, developers were able to create stunning apps that took advantage of the redesigned user interface and the more than 200 new features and APIs.

Developers such as Evernote, Yahoo!, AirBnB, OpenTable, Tumblr, Pinterest and American Airlines re-imagined the user experience, bringing content to the forefront while increasing the overall efficiency and performance of their apps.

2013 saw surprise hits like Ellen DeGeneres’ Heads Up, ProtoGeo’s Moves, Simon Filip’s Afterlight and Kevin Ng’s Impossible Road. Many of the year’s biggest successes like Candy Crush Saga, Puzzles & Dragons, Minecraft, QuizUp and Clumsy Ninja were created by international developers, while Duolingo (United States), Simogo (Sweden), Frogmind (UK), Plain Vanilla Corp (Iceland), Atypical Games (Romania), Lemonista (China), BASE (Japan) and Savage Interactive (Australia) emerged as developers to watch in 2014.

Apple’s mobile application store is now home to over a million apps for iOS devices, half of which specifically tailored to the iPad’s bigger screen. Having opened for business nearly seven years ago, the App Store now operates in 155 countries around the world.

Despite this milestone – $10 billions in app revenue in twelve months translates to about $900 million in average monthly revenue – I’m pretty sure someone, somewhere is figuring out a way to spin this into another “Apple is doomed” story.

Microsoft, for example, made a big fuss of the fact that Windows Phone now outsells the iPhone in 24 countries, according to TechRadar.


But what Microsoft’s director of communications Christopher Flores ”forgot” to mention was these were emerging markets in the sub-$400 category. Apple’s iPhone does not compete at all in that price range because the company does not have an off-contract handset priced bellow $400.

Also, Apple’s release pretty much puts analyst Gene Munster to shame, who last night wrote in a note to clients that “apps are no longer a point of differentiation” for Apple because “the app ecosystem has transitioned to where it no longer matters how many apps each OS has, but rather the satisfaction the user gets out of them”.

Correct me if I’m wrong, but I was under the impression that Apple users have been consistently more satisfied with the polish and quality of iOS apps compared to their Android counterparts.

Besides, wasn’t what Munster said always the case? Quality over quantity?

It doesn’t mattered how many apps these stores have as most folks just need a few dozen most commonly used apps, anyway.

Source: IDB

iOS five times as popular as Android for Christmas shopping on mobile!


In something of a repeat of 2012 when the iPad crushed Android tablets in Black Friday mobile revenue, this time around U.S. shoppers used their iPhone, iPod touch and iPad gadgets to racket up a whopping five times the amount of mobile Christmas Day sales as Android devices did, accounting for more than an 83 percent take of mobile-oriented sales compared to Google’s mobile platform.

That’s the gist of yesterday’s survey by IBM providing insights into the nation’s mobile holiday shopping patterns. Read on for the full breakdown…

According to IBM’s annual Digital Analytics Benchmark, overall Christmas Day online sales were up 16.5 percent over the same period last year, with mobile traffic and sales showing the highest gain “we’ve seen over this holiday season”, accounting for 48 percent of all online traffic, up 28.3 percent compared to the same period last year.

Mobile sales also remained strong, approaching 29 percent of all online sales, up 40 percent over 2012, the survey noted. IBM polled mobile shoppers using its “digital analytics platform that tracks millions of transactions and analyzes terabytes of raw data from approximately 800 retail sites nationwide”.

Samsung Galaxy Note 3

In terms of the iOS vs. Android comparison, Apple’s platform attracted five times the sales of Android. Specifically, nearly one-quarter of all Christmas Day online sales originated from iOS devices versus a meager 4.6 percent Android share.

If you just look at mobile-oriented sales, iOS was responsible for a commanding 83 percent share. IBM pegged overall online traffic from iOS devices at 32.6 percent versus 14.8 percent for Android.

Researchers added:

On average, iOS users spent $93.94 per order, nearly twice that of Android users, who spent $48.10 per order.

Tablets were more popular for holiday shopping than smartphones, representing the 19.4 percent vs. 9.3 percent share of online purchases – despite just 18.1 percent of Christmas Day online traffic occurring on tablets (28.5 percent on smartphones).

The average per-tablet sale amounted to $95.61 versus the $85.11 average purchase made from a smartphone. As for platforms other than iOS and Android, Microsoft’s Windows Phone, BlackBerry and others didn’t even blip on IBM’s radar.

I guess this data point will make for a nice slide at one of Apple’s upcoming keynotes.


Web analytics firm Chitika similarly found back in July that iOS accounted for a cool 84 percent share of web traffic on tablets, which helps explain Apple’s commanding 83 percent take of the 2013 Christmas Day online sales.

Last year, IBM found that 24 percent of online shoppers did their holiday shopping on a mobile device, with Apple’s gadgets dominating Black Friday online shopping.

Specifically, the iPad generated 9.8 percent of mobile web traffic to retailers that day, the iPhone registered an 8.7 percent share while Android devices accounted for 5.5 percent of shopping-related Black Friday traffic.

And what platform did you make your holiday purchases on?

iOS 7 runs on 74 percent of all compatible Apple devices!

Despite some complaints about Apple’s iOS 7 redesign, with its flat graphics and zooming animations, it appears the lion’s share of

users have now adopted the operating system.

Apple published an updated chart on its developer Web site for the iOS App Store, which shows that iOS 7 is now on 74 percent of all iOS devices. This means adoption of the operating system has grown 10 percent since numbers last reported in October.

The tech giant debuted iOS 7 in September, along with the launch of its new iPhone 5S and 5C. Just one month later, Apple released its new iPad Air. All of these latest products are shipped with iOS 7.

According to Apple’s chart, 22 percent of devices are still running iOS 6 and 4 percent are using an even earlier operating system. Like previous releases, iOS 7 is not available on some older devices, which include iPhones prior to the iPhone 4, iPods before the fifth-generation iPod Touch, or the original iPad.

Of all of Apple’s software releases, iOS 7 has proved to garner the fastest adoption. According to September data from analytics firm Chitika, iOS 7 nabbed more than 50 percent of Apple users in its first week. Beyond the user-facing features, each major software release has included new APIs for developers, who have to balance compatibility with older devices against including the latest software features.

Looking forward, Apple is expected to release iOS 7.1 in the near future. The company released the software in beta to registered developers last month.

Apple releases iOS 7.1 beta to developers: here is what’s new

Apple has released the first beta of iOS 7.1 to registered developers this afternoon. The update, which carries the build number 11D5099e, can be downloaded via Apple’s developer center.

Today’s release comes just one week after Apple issued iOS 7.0.4 to the public, which included a fix for FaceTime, and marks the beginning of developer testing for the next major iOS update…

The beta is available for compatible iPhone, iPad and iPod touch models. We’re installing it ourselves, and will be reporting back with any new stuff we find. So make sure to check back with us.

According to hacker iH8sn0w, this beta will expire on January 13, 2014.


As always, we welcome you to let us know if you find anything that we may have missed by either e-mailing us at, or leaving us a comment regarding the change below.

What’s new in iOS 7.1 beta

As we continue to dig through the new information in iOS 7.1 beta 1, we’ll be listing any major changes we find below:

  • instead of saying ‘No Missed Notifications,’ it now just says ‘No Notifications’ when NC is cleared.
  • new Yahoo logo is now present in NC, as well as Weather app
  • seems to be a number of bug fixes related to stability/performance
  • new ‘HDR Auto’ feature in the Camera app
  • new ‘Upload Burst Photos’ option in Settings app (Photos & Camera tab)
  • new ‘Use Dark Keyboard’ option in Settings app (Accessibility tab)
  • new ‘Darken Colors’ option, under Increase Contrast (Accessibility tab)
  • enable or disable bold text without restarting the device
  • new dialogue when restarting iPhone 5s reads “Touch ID requires your passcode when iPhone restarts